Adware is now a norm, although AFAIK
there is always an ad-free paid version, who is to say THAT state of affairs will continue?
How about the developers of those applications stating that this is the way it will continue... you know, like myself. For an authoritative opinion on what a developer intends to do with their software, it's often far better to ask them than to consider what some random dude on an Internet forum thinks.
But as anyone who has used a typical Android device can tell you...Androids are infamous for going out to lunch. For freezing up, queuing keystrokes, coming back when they please, and finding ways to almost make us wish we had Apples. (VBG)
Sure, some devices running the Android OS do that just like some PC's running Windows or Linux will suffer from inadequate resources and make you wish you had simply remained in Apple's walled garden. That's not the fault of the OS though, but the underlying hardware.
Trust me, as someone who actually develops applications on/for Windows Mobile, Android, and iOS platforms
- Android is the one making best use of the resources on offer. When it comes to getting the best performance out of limited hardware - I can get more out of the Android OS than it's two competitors.
You want to believe that Google will break their long-standing practices when it comes to devices bearing their brand, and that's fine. That doesn't make it right, that doesn't make it consistent with existing practice, and that doesn't change the fact that GGlass (I like the nick - I'll be using it from now on) does not force advertising at this point in time.
With it's operating system being open-source, should it ever become Google's practice to force advertising on their developers (you know, contrary to logic, standard business practice, and providing Apple a game-winning free kick against the platform) - the requirement will be removed by developers such as the guys at CynogenMod.