I'm combining my two loves, game design and sailing, to create a leisure game for portable platforms (phones, tablets, etc).
I'm new to sailing. I just started reading The Complete Sailor (great book) and in the spring I will take lessons and go sailing on my own while being supervised by friends and family that know how to sail. But here is where I need your help:
In the game, you start off with a small, 'okay' boat. The MO is to sail around (with a wind physics engine and game controls that will mimic controlling a sail boat as accurately as possible) and find sunken treasure or maybe discover/chart islands. There will probably be other things to do too. But you use the wealth you accumulate from these activities to upgrade and enhance your boat. New sails, new hulls, new radars and weather equipment, etc etc.
- What different things could I have on a sail boat that could be 'upgraded' besides sails, hulls, and radar?
- If you had to put sails, hulls, etc in order from worst performance to best performance, how would that order go?
btw, I don't mean brands, I mean sail types (square, lateen, marconi, etc) though if there are different fabrics sails are made out of that could be considered better or worse, that would be very appreciated information!
Thank you so much, I can't wait to make this.